Batteryman Fuel Cell
LIGHT 6

Batteryman Fuel Cell

  • Archetype:
  • Batteryman

  • ATK:
  • 2100

  • DEF:
  • 0

  • View:
  • 2947




If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 8, 2026
51± 6/ 100
Power Score
Intrinsic 49
Deck 52

Batteryman Fuel Cell — Power Evaluation

Final Score: 51 ± 6 · Confidence: Medium

  • Intrinsic: 49 · Deck: 52 · Meta: provisional
  • Primary role: Board breaker · Secondary: Extender

Why it scores here

Fuel Cell's value is conditional access plus a once-per-turn tempo bounce. It can come down from hand only while you control two face-up Batteryman, and its effect costs a Batteryman tribute to return one opponent card to hand, which is a -1 for a tempo gain rather than card advantage. Its 2100 ATK earns nothing; the score reflects how often it is live (16 of 16 sampled decks run it, with 8 of 16 in Batteryman lists) and how modest the interaction is. No combo evidence was supplied, so the combo and material axes rest on text inference.

Axis scores

Axis Score Evidence
Accessibility 60 Hand Special Summon needs 2+ face-up Batteryman; it runs in 16/16 sampled decks with Batteryman Charger at 100% co-occurrence, but there are no searchers in evidence (observed + verified text).
Combo & Conversion 40 No combo boards were recorded, so conversion is limited to a Level 6 body plus one bounce per turn (inferred from text).
Resource Economy 30 The tribute cost is a -1 and the bounce returns a card to hand with no draw or refuel, so the card gives tempo but no advantage (verified text).
Effect & Interaction 45 A once-per-turn hand bounce on one opponent card is soft, answerable interaction with no negation or lock (verified text).
Material Utility 40 Level 6 LIGHT Thunder is a usable material and Thunder race fits Thunder Dragon lists, but no material stats were recorded (inferred).
Resilience & Flexibility 40 Hand-summon offers multiple starting zones, but the effect is a single once-per-turn use that a negate or the lost Batteryman support can shut off (inferred).
Deck-Building Efficiency 65 Runs 1 to 3 copies with no garnets, and the 3-copy count appears in only 4 of 16 decks, so slot cost is light (observed deck stats).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Extender. Intrinsic ≈ 49, Deck ≈ 52, Meta = provisional. Modifiers: conditional hand-summon requirement (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Hand Special Summon in a high-density archetype (Batteryman in 8/16 sampled decks)
  • Once-per-turn bounce answers one opponent card without a garnet
  • Runs 1 to 3 copies with no restrictive clause

Weaknesses

  • The tribute cost makes each bounce a -1 with no advantage
  • The effect needs a second Batteryman on board to summon from hand
  • Low ATK and no recorded combo presence limit its board impact

Counters / choke points

  • Negation of the card's effect or the bounce
  • Opponent removal of the Batteryman support needed for the hand summon

Best use

Hand-summoned body plus once-per-turn tempo bounce in Batteryman lists. Decks: Batteryman. Suggested copies: 2.

Evidence & gaps

  • Verified: Hand Special Summon requires 2+ face-up Batteryman; Once-per-turn Tribute 1 other Batteryman to return 1 opponent card to hand; Runs in 16/16 sampled decks; Batteryman Charger co-occurs at 100%
  • Observed: Batteryman archetype in 8/16 decks; Average 1.94 copies per deck; 3 copies in 4/16 decks; StatisticsCard inclusion 100% in Batteryman with typical 2 copies
  • Inferred: Tempo value of a bounce for a -1 tribute cost; Material usefulness of Level 6 LIGHT Thunder; Vulnerability to negation or loss of Batteryman support
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no material/synchro/xyz usage data for Thunder-race or Level 6 targets











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